Validate animation packs against generated machine profiles #93

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opened 2026-05-23 01:04:32 -04:00 by JackFrostbyte · 0 comments

Objective

Extend validation so animation packs can be checked against generated machine profiles, not only the original current-machine profile.

Scope

Update validator behavior to support a selected or generated device profile.

The validator should confirm:

  • Pack compatibility with the selected profile.
  • Known logical zones only.
  • No reserved zone usage.
  • LED indexes within generated profile ranges.
  • Supported effect types.
  • Safe bounded values.

Acceptance criteria

  • Validator can validate against generated profiles.
  • Validator still works with the original current-machine profile.
  • Tests cover generated-profile validation.
  • Documentation explains how to choose or pass a profile.
# Objective Extend validation so animation packs can be checked against generated machine profiles, not only the original current-machine profile. # Scope Update validator behavior to support a selected or generated device profile. The validator should confirm: - Pack compatibility with the selected profile. - Known logical zones only. - No reserved zone usage. - LED indexes within generated profile ranges. - Supported effect types. - Safe bounded values. # Acceptance criteria - Validator can validate against generated profiles. - Validator still works with the original current-machine profile. - Tests cover generated-profile validation. - Documentation explains how to choose or pass a profile.
JackFrostbyte added reference develop 2026-05-23 01:04:34 -04:00
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Reference
JackFrostbyte/rgb-aura#93
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