Define strict JSON animation-pack schema #75
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#76 Add animation-pack validator CLI
JackFrostbyte/rgb-aura
#77 Add first built-in JSON animation pack
JackFrostbyte/rgb-aura
#78 Add runtime loader for validated JSON animation packs
JackFrostbyte/rgb-aura
#79 Create LLM prompt package for JSON animation-pack generation
JackFrostbyte/rgb-aura
#81 Document and test the v1.1.0 JSON animation-pack workflow
JackFrostbyte/rgb-aura
#72 Document JSON animation-pack architecture for LLM-assisted creation
JackFrostbyte/rgb-aura
#73 Create current-machine device_profile.json
JackFrostbyte/rgb-aura
#74 Create current-machine aura_profile.json
JackFrostbyte/rgb-aura
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JackFrostbyte/rgb-aura#75
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Objective
Define the first strict JSON schema for RGB Aura animation packs.
This schema is the contract between an LLM-generated animation pack and RGB Aura’s runtime. It must be strict enough to validate safety and compatibility before any animation pack can be loaded.
Scope
Create a JSON schema for animation packs.
The schema should support the first practical vertical slice, not every future feature.
Required schema concepts
The schema should describe:
Required safety constraints
The schema should prevent or reject:
Initial effect types
Keep the first version simple. Possible first supported effect types:
Only include effect types that can realistically be validated and implemented in the v1.1.0 runtime loader.
Out of scope
Acceptance criteria